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if there is maybe a way around this?

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Hello,
 
I am new to this and looking around for help .The app that I am writing is an animation previewer, and I have run into some issues when I try to overlay one bitmap over another while playing an animation in it. 
The situation is the following: I have 2 images, the background image and an animation frame. What I want to achieve is to have the animation frame change nicely during the course of the animation, while all the time remain visible ontop of the background. I managed to get it to work by continously redrawing both bitmaps of a wxPanel control that I use as a drawing surface, but the problem is that the redrawing procedure is very apparent. By this I mean that the actual frame is not a 'solid' image, but more of a 'flickering field', because of the constant redrawing of the background image. I was wondering if there is maybe a way around this? .I went through many resources and also checked many animations graphics examples but did not find any solution.Please help me out.
 
Any help will be appreciated.
Thank you.
asked Il y a1 semaine par JoeClark (7,540 points)

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